Game Classification

Jurassic Park: The Game - Episode 1: The Intruder Telltale (U.S.A), Telltale (U.S.A), 2011  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


The Intruder is the first episode in a four-part series based on the Jurassic Park franchise that started with a first movie in 1993. The game takes place both concurrently and after during the events of the first movie, but has none of the original characters or cast. It is set on Isla Nublar, the original island where the Jurassic Park with living dinosaurs is established. The story starts with different scenes that introduce the characters in a mixed-up chronology. It has Gerry Harding, the chief veterinarian of the park who shows his daughter Jess around. There is also Miles Chadwick and the professional smuggler Nima Cruz, two contacts sent by Dennis Nedry (from the original movie) who has a plan to shut down the park and run off with dinosaur embryos. But when the park's security systems go down and the dinosaurs roam freely, their plans are foiled. This first episode focuses largely on Nima Cruz as she investigates what happened to Nedry, tries to escape, and is bitten by a strange dinosaur. As Gerry and Jess make their way to the port, they come across Nima who is unconscious and they take her along to reach the visitor center and escape from a giant T-Rex. There they learn that the original cast has already left the island. From then on the three band together and the player controls Gerry as he tries to find a way off the island.

The game is largely presented as an interactive movie. It consists of different animated scenes with visual clues where the player can interact, similar to the controls in Heavy Rain. These are used to manipulate items, examine objects in the environments, choose topics for conversations, but also include many quick time events where the player has to react quickly or perform quick actions such as centering a dot to steady someone's mind or adjusting the frequency of a radio. If a sequence is successfully performed, the story continues until another opportunity to interact arises. There is no complete freedom of movement, instead it consists of a series of linked scenes. There are however opportunities where players can observe the environment in any direction (to find the location of new clues or hot spots) and often there is a choice between different locations to go to. Unlike earlier Telltale games players can die if a sequence is not performed successfully. The game then automatically restarts at an earlier checkpoint to retry. This is can be done an unlimited amount of times. As expected there are many encounters with dinosaurs, in fighting or escape sequences. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : iPhone / iPod Touch

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