Game Classification

Crystal Chaser: Tenkū no Masuishō Telenet Japan Co., Telenet Japan Co., 1991  

Informations Analyses Serious Gaming





This title is used by the following domains:
  • Entertainment


This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public


The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Crystal Chaser: Tenkū no Masuishō For a long time, five magical crystal orbs have been protecting our universe. One of them was hidden on the Earth. But there was a young woman who desired too much power, and she came to the Earth in order to harvest the power of its crystal for her selfish purposes. The only ones who can stop her are Takanoshin, the son of a samurai warrior, and the young girl Noichigo, who teaches little children. Together, they embark on a long and perilous journey through the land of Japan...

The game's setting is modern-day Japan with many anachronistic medieval-like elements. Despite its RPG-like plot and unusual perspective (effectively third-person, since the player-controlled characters are visible on the screen at all times), Crystal Chaser is an adventure game. The player mostly controls Takanoshin and Noichigo (often together as a "party"), but sometimes switches to other characters. The game has no real puzzles, and the entire interaction (including moving) is done via selecting commands in a menu; however, compared to most other Japanese adventures, the game contains more interaction, including inventory item usage. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-9801