Game Classification

Penetrator Melbourne House (Australia), Melbourne House (Australia), 1982  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

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Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Penetrator Penetrator involves guiding your ship through a horizontally-scrolling arrangement of caverns, in a manner similar to Scramble. The ship must avoid crashing into the surface of the caverns (which have a jagged pattern of being higher in some parts than in others), or the mounted radar bases or seeker missiles. Fortunately you are armed with both a forward-shooting laser and downward-arcing bombs.

The game has a training mode, which is useful to help you practice the game with infinite lives, as well as a simultaneous 2-player mode. There's also an editor allowing you to design the cavern layout yourself, and save your creations to tape. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Commodore 64 - TRS-80 - ZX Spectrum

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