Game Classification

EconoU (EconU) EGC (U.S.A.), EGC (U.S.A.), 2012 Play it Now !

Informations Analyses Serious Gaming
 

Classification

SERIOUS GAME
(Newsgame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting
  • Informative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education
  • Corporate
  • Politics

Audience

This title targets the following audience:
Age : 17 to 25 years old / 25 to 35 years old / 35 to 60 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


econU.jpg EconU is a web based strategy game where players take on the role of a fictional University administrator who must build, guide and sustain a fictional University to economic sustainability.

EconU is designed to provide players with an opportunity to critically think and apply their knowledge of key microeconomic concepts such as elasticity, trade-offs demand/supply, total revenue, costs, diminishing returns, scale, efficiencies and externalities.

Within the game, players chose everything about their fictional school, from the academic disciplines they support to the price of tuition and everything in between (buildings, student meal plans, student living, assistants hiring and healthcare, among others), managing the campus while learning about economics.

Students get an initial budget and they have to decide which types of dormitories and other college facilities to build. Then there’s a series of unintended events that disrupt the flow of the game and players have to think strategically about which combinations work best with each other.

As stated by Dirk Mateer, they've created a real life experience where players make policy decisions that matter in the context of economics.


Platform(s) : Macintosh - PC (Windows)

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