Game Classification

Mugen no Shinzō III Xtalsoft, Xtalsoft, 1990  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Mugen no Shinzō III After having traveled to two magical realms, the hero was finally able to leave the world of Elderein and return to his own world, Luizard. However, upon his arrival he discovered that his travels have caused a time slip of several billion years. His world is now being threatened by the God of Darkness. He must use the Heart of Phantasm he found during his first adventure, and locate other heroes who would aid him on his quest and liberate the land.

Mugen no Shinz? III is in many ways quite different from its Ultima-inspired predecessor. Story progression is more linear, exploration more restricted; characters with their own backgrounds join the party, taking a cue from Japanese RPG design. However, the game doesn't have anime aesthetics characteristic of these games. Enemies are visibly roaming the overworld and dungeons; an encounter leads to a separate top-down battle screen, on which combat proceeds in real time, unless the player interferes and manually assigns commands to the characters. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-8801

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