Game Classification

F-Zero GX Amusement Vision (Shigeru Miyamoto (producer) / Toshihiro Nagoshi (producer) (Japan), Nintendo (Japan), 2003  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


F-Zero GX F-Zero GX (???? ??????, Efu Zero J? Ekkusu?, F-ZERO GX) is a futuristic racing video game for the Nintendo GameCube console. Developed by Sega's Amusement Vision department, it was released in Japan, Europe and North America in 2003. Its arcade counterpart, F-Zero AX, uses hardware conceived from a business alliance between Nintendo, Namco and Sega. F-Zero GX runs on an enhanced version of the engine that powered Super Monkey Ball. The game is considered as one of the best racers of its time and the greatest racer on the GameCube. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : GameCube (NGC)

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