Game Classification

Gotcha! Kingsoft GmbH (Germany), 1989  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Aro Aro

The basic goal of Gotcha! is similar to Breakout: a ball gets bounced back and forth while vaporizing most blocks it hits and the goal of each level is to get rid of all viable blocks. But there are no paddles and the player controls the left-right movements of the automatically bouncing ball. Of course there are a few obstacles, e.g. coloured blocks (can only be vaporized if the colour of the ball matches), stationary skull blocks and moving enemies. The two latter are deadly at touch, but the skull blocks have the same behaviour as the coloured blocks. The game features 40 levels (the second half is unlocked after beating the first 20 which can be chosen freely), a two-player mode and a level editor. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Amiga

Links